Syntax
"use strict";Examples
Catching Accidental Globals
Strict mode throws an error instead of silently creating a global variable.
"use strict";
try {
undeclaredVariable = 5; // ReferenceError in strict mode
} catch (e) {
console.log(e.message);
}
// Without strict mode, this would silently create a global variable - a common bug sourceStrict Mode is Automatic in Modules and Classes
You often get strict mode benefits without writing the directive at all.
// In an ES module file, this is automatic:
export function myFunction() {
// strict mode is already active here
}
class MyClass {
// class bodies are always strict mode, even outside modules
}Best practices
- If writing plain scripts (not modules), add "use strict" at the top of the file or function to catch silent errors
- Remember ES6 modules (using import/export) and class bodies are strict mode by default - no directive needed
- Treat strict mode errors as bugs to fix, not obstacles to work around, since they usually reveal a genuine mistake
- Avoid mixing strict and non-strict code within the same file where possible, for consistent behavior
At a glance
- Purpose
- Application logic and interaction
- File extension
- .js ยท .mjs
- Runs in
- Browsers and JavaScript runtimes
- Usually used with
- HTML, CSS and Web APIs
Specifications & further reading
Related JavaScript documentation
Arrow Functions
Arrow functions provide a more concise syntax for writing function expressions in JavaScript. Introduced in ES6, they use the => syntax and have some important differences from regular functions, particularly in how they handle the "this" keyword. Arrow functions are especially useful for callbacks, array methods, and short inline functions.Variables: var, let, const
JavaScript has three ways to declare variables. var is the original way, function-scoped and hoisted with a default value of undefined. let, introduced in ES6, is block-scoped and can be reassigned. const is also block-scoped but cannot be reassigned after its initial value is set. Modern JavaScript strongly favors let and const over var.Data Types
JavaScript has seven primitive data types - string, number, boolean, undefined, null, bigint, and symbol - plus the object type, which includes arrays, functions, and plain objects. JavaScript is dynamically typed, meaning a variable can hold any type and that type can change. The typeof operator reports a value's type at runtime.Arithmetic Operators
Arithmetic operators perform mathematical calculations on numbers: addition (+), subtraction (-), multiplication (*), division (/), remainder/modulo (%), and exponentiation (**). The + operator also performs string concatenation when either operand is a string. Increment (++) and decrement (--) adjust a variable by one.
Arrow functions provide a more concise syntax for writing function expressions in JavaScript. Introduced in ES6, they use the => syntax and have some important differences from regular functions, particularly in how they handle the "this" keyword. Arrow functions are especially useful for callbacks, array methods, and short inline functions.Variables: var, let, const
JavaScript has three ways to declare variables. var is the original way, function-scoped and hoisted with a default value of undefined. let, introduced in ES6, is block-scoped and can be reassigned. const is also block-scoped but cannot be reassigned after its initial value is set. Modern JavaScript strongly favors let and const over var.Data Types
JavaScript has seven primitive data types - string, number, boolean, undefined, null, bigint, and symbol - plus the object type, which includes arrays, functions, and plain objects. JavaScript is dynamically typed, meaning a variable can hold any type and that type can change. The typeof operator reports a value's type at runtime.Arithmetic Operators
Arithmetic operators perform mathematical calculations on numbers: addition (+), subtraction (-), multiplication (*), division (/), remainder/modulo (%), and exponentiation (**). The + operator also performs string concatenation when either operand is a string. Increment (++) and decrement (--) adjust a variable by one.