Codectionary / Developer documentation / C#

Comments & XML Documentation

C# supports single-line comments with //, multi-line comments with /* */, and a special triple-slash XML documentation format (///) placed above a member. XML doc comments support tags like <summary>, <param>, and <returns>, and are used by Visual Studio and other IDEs to power IntelliSense tooltips and can be compiled into full API documentation.

Syntax

// single-line\n/* multi-line */\n/// <summary>XML doc</summary>

Examples

Single-Line and Multi-Line Comments

The two basic comment styles.

// Calculate the area of a rectangle
int width = 5;
int height = 3;

/*
 * This is a multi-line comment.
 * It can span several lines for longer explanations.
 */
int area = width * height;
Console.WriteLine(area);

XML Documentation Comments

Documenting a method so IDEs can show rich tooltips via IntelliSense.

/// <summary>
/// Calculates the average of two numbers.
/// </summary>
/// <param name="a">The first number.</param>
/// <param name="b">The second number.</param>
/// <returns>The average of a and b.</returns>
public static double Average(double a, double b)
{
    return (a + b) / 2;
}

Commenting Out Code

Temporarily disabling a line while debugging.

int total = 0;
for (int i = 1; i <= 10; i++)
{
    total += i;
    // Console.WriteLine($"Running total: {total}");  // disabled for now
}
Console.WriteLine(total);

Best practices

  • Add /// XML doc comments to public classes and methods, especially in libraries - IntelliSense and generated documentation both rely on them
  • Explain *why* code does something in comments, not *what* it does - the code itself should already communicate the "what"
  • Keep comments up to date - a comment that contradicts the code it describes causes more confusion than no comment at all
  • Use <param> and <returns> tags consistently in XML doc comments so tooltips show complete, accurate information

At a glance

Purpose
Applications on the .NET platform
File extension
.cs
Runs in
.NET runtime
Usually used with
.NET SDK and libraries

Specifications & further reading

Related C# documentation

Variables & Data Types
C# is a statically-typed language, meaning every variable's type is fixed at compile time. Built-in value types include int, double, decimal, bool, and char, while string and object are reference types. The var keyword lets the compiler infer a variable's type from its initializer, but the variable is still strongly typed underneath - it just saves you from writing the type name explicitly.
Console.WriteLine / ReadLine
The Console class, from the System namespace, provides the standard way to read from and write to the terminal in a C# console application. Console.WriteLine() prints a value followed by a newline, Console.Write() prints without one, and Console.ReadLine() reads a full line of text typed by the user, always returning it as a string.
Arithmetic & Assignment Operators
C# provides the standard arithmetic operators for numeric computation: +, -, *, / for division, and % for the remainder. Integer division truncates any decimal part, just as in many C-family languages. Compound assignment operators (+=, -=, etc.) combine an operation with assignment, and increment/decrement operators (++, --) come in prefix and postfix forms that differ subtly in when the value updates relative to being used.
Comparison & Logical Operators
Comparison operators (==, !=, <, >, <=, >=) compare two values and produce a bool. Logical operators (&&, ||, !) combine or invert boolean expressions, with && and || short-circuiting so the second operand is skipped once the result is already determined. For strings, == compares content by default (unlike some languages), since string overrides the equality operator.